Object refers to a place, person, or thing to which a rule can be applied and impacts the xR experience based on applicable rules and rights. Objects may be real property, virtual property, personal property, individuals, or entities. Different objects may have different attributes, for example, for a building or real estate property, location may be a primary attribute. For inanimate objects and individuals, other object recognition parameters may be relevant. In some cases, an object (including a location) can exist in the real world, a virtual world, or both.
Object Attributes may refer to characteristics and properties that can be applied to an object and be used in in conjunction with rules and rights to impact how an object and/or the xR experience is rendered. Object attributes may include: location, location type, orientation, spatial anchoring, proximity, point cloud mapping, viewing angle, time, gaze time, resolution, quality level, obstructions, controls, privacy settings, object preferences, categorizations, capabilities, experience types, experience measurement parameters, limits (e.g., the quantity of objects or users allowed for a specific area or xR experience), and actor viewing parameters. Actor viewing parameters and controls may be based on age, gender, permissions, preferences, compliance parameters, management rights, object type, user groups, security levels, ownership information, delegation rights, employee information, parental controls, security levels, privacy controls, security clearance, beliefs, mood, time of day, emotional state, categorization based on type of actor, relationship to other actors at current, past or future time, and capabilities of actor rendering device(s).