Virtual reality (VR) refers to the experience of a simulated environment that includes computer-generated perceptual information. VR can include multiple sensory modalities, such as visual, auditory, haptic, somatosensory, and olfactory.
An xR Experience refers to a resulting experience of a consumer (e.g., sight, smell, audio, or a combination of senses) that combines virtual and/or physical objects(s) on (or via) one or more rendering devices as impacted by rules and rights. The xR experience will be directly impacted based on the localizer service and RWDRS.
An xR Registry (or simply, the registry) refers to systems and/or services that store all rules, rights and state(s) of ecosystem components and the ability to reference, link with, and associate such with identity DB, xR experience, xR warehouse, governing entity and other systems in the ecosystem.
An xR Warehouse refers to the location that stores xR experiences/applications. The xR warehouse is a part of the xR ecosystem but may be operated independently of the xR registry.
Extended Reality
Extended reality (xR) encompasses AR, VR and MR experiences. An xR experience combines virtual and physical objects on one or more rendering devices as impacted by rules and rights, as well as location, time, viewing angle, proximity, gaze (and gaze time), and other parameters discussed herein. There are a variety of possible xR experiences, several of which are described below.