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System for in-vehicle-infotainment based on dual asynchronous displays

專利號
US11175876B1
公開日期
2021-11-16
申請人
Ford Global Technologies, LLC(US MI Deerborn)
發(fā)明人
Fling Tseng; Aed M. Dudar; Jóhannes Geir Kristinsson
IPC分類
G06F3/14; B60K35/00; G06N3/04; G06N3/08
技術(shù)領(lǐng)域
adaptive,driver,may,system,rule,vehicle,or,display,computing,learning
地域: MI MI Dearborn

摘要

Multiple display infotainment systems in vehicles provide various options for drivers and passengers to interact with elements on the multiple displays. Techniques include accessing historical driver information that includes previous or typical driver preferences and actions while operating the vehicle. Driving context information and driver state information are received describing the conditions in and around the vehicle. When a signal indicates that an interactive element should be presented to the driver or a passenger, an adaptive rule-based system uses the contextual information and previous history to determine a score for each interaction element. The score and they type of interaction required by the element are then used to determine a location on the multiple displays for presenting the interactive element.

說明書

The adaptive fuzzy rule-based system incorporates learning of actions based on previous inputs and outputs. For example, the initial rule base may establish some actions and scenarios based on expert knowledge, however some situations will not be anticipated, or may not perform exactly as intended by the initial rule base. The adaptive fuzzy rule-based system incorporates learning from observed frequencies to refine and generate additional rules, for example defining when and how to rearrange the display of a vehicle system with different display elements. The adaptation begins with the initial rule set, and possible actions or outcomes treated as mutually exclusive events. As they adaptive fuzzy rule-based system observes the frequency of different outcomes, and frequency of outcomes adjusted or selected by a user, the system conditionally learns relative frequencies. For example the system may identify a maximum outcome for a particular set of inputs, or an outcome that is more likely than other options and set or conditionally establish a rule that the particular set of inputs results in the selected output or action.

權(quán)利要求

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