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Fast boot

專利號
US11175927B2
公開日期
2021-11-16
申請人
TidalScale, Inc.(US CA Los Gatos)
發(fā)明人
David P. Reed; Isaac R. Nassi; Pete Jarvis
IPC分類
G06F9/44; G06F9/4401; G06F9/455; G06F9/48; G06F12/0815; H04L29/08; G06F12/1009
技術(shù)領(lǐng)域
page,node,dormant,tidalpod,memory,in,guest,nam,hyper,node_0
地域: CA CA Campbell

摘要

Initializing a computing system using dormant pages includes marking a set of guest physical addresses as dormant. It further includes, for each node in a plurality of physical nodes, designating a set of real physical addresses for zeroing. An operating system is executing collectively across the physical nodes.

說明書

When the access violation occurs, an event is triggered (in a system dependent way) to which the hyper-kernel responds. One example of how such an event can be handled is by the invocation of a panic routine. Other approaches can also be used, as applicable. As will be described in more detail below, the hyper-kernel examines the cause of the event and determines an appropriate strategy (e.g., low level transaction) for handling the event. As explained above, one way to handle the event is for one or more blocks of hyper-kernel virtualized memory to be transferred from one node's memory to another node's memory. The transfer would then be initiated, and the corresponding resource maps would be updated. A continuation would be built poised to be placed in a local table in shared memory, referred to herein as an “event table,” so that the next thing the continuation does when it is resumed would be to return control to the operating system after the transfer is completed. Alternatively, a decision could be made to move the virtual processor to the node that contains the memory being requested or to move the virtualized memory (and its virtualized memory address) from one node to another. Different decisions for how to handle the stall may be based on the characteristics or context or cause of the stalling event. In various embodiments, the hyper-kernel makes three decisions when handling an event: which (virtual) resources should move, when to move them, and to where (in terms of physical locations) they should move.

Tidal Tree

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