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Systems and methods for 3D image distification

專利號(hào)
US11176414B1
公開日期
2021-11-16
申請(qǐng)人
STATE FARM MUTUAL AUTOMOBILE INSURANCE COMPANY(US IL Bloomington)
發(fā)明人
Elizabeth Flowers; Puneit Dua; Eric Balota; Shanna L. Phillips
IPC分類
G06K9/62; G06K9/42; G06K9/00
技術(shù)領(lǐng)域
3d,2d,image,images,or,computing,matrix,in,2d3d,model
地域: IL IL Bloomington

摘要

Systems and methods are described for Distification of 3D imagery. A computing device may obtain a three dimensional (3D) image that includes rules defining a 3D point cloud used to generate a two dimensional (2D) image matrix. The 2D image matrix may include 2D matrix point(s) mapped to the 3D image, where each 2D matrix point can be associated with a horizontal coordinate and a vertical coordinate. The computing device can generate an output feature vector that includes, for at least one of the 2D matrix points, the horizontal coordinate and the vertical coordinate of the 2D matrix point, and a depth coordinate of a 3D point in the 3D point cloud of the 3D image. The 3D point can have a nearest horizontal and vertical coordinate pair that corresponds to the horizontal and vertical coordinates of the at least one 2D matrix point.

說(shuō)明書

Distification can also be used for interoperating 3D imagery with 2D imagery. For example, the differing file formats and types are especially problematic when comparing or attempting to interoperate 3D and 2D image types, which typically have vastly different file formats tailored to 3D and 2D imagery, respectively. For example, a 2D JPEG image uses a rasterized grid of pixels to form an image. 2D images are typically concerned with data compression (for file size purposes), color, and relative positioning (with respect to the other pixels) within the rasterized grid forming the image, and are typically not concerned with where the pixels or points of the 2D image that are within, for example, some larger space outside of the rasterized grid. 3D images, on the other hand, depend on 3D coordinates and positioning in 3D space in order to represent a 3D object built, for example, by numerous polygon shapes that each have their own vertices (e.g., x, y and z coordinate positions) that define the position of the polygons, and, ultimately, the object itself in 3D space. Other attributes of a 3D file format may be concerned with color, shape, texture, line size, etc., but such attributes are typically indicated in a 3D file in a completely different format from 2D file formats to accommodate the rendering of the images in 3D space versus 2D rasterisation.

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