While this color representation is compact and simple, it can nonetheless be used to model a variety of complex real-world gamuts. As described below, the effect of the above parameters on the color distribution represented by the color sail can be explained by first explaining the color sail's discrete-continuous nature and then the effect of wind on the blending behavior.
The representation module 120 defines or receives three vertex colors (v0, v1, v2). The vertex colors are used to define a flat triangular face in RGB space (or other color space), with color at every point resulting from a smooth continuous interpolation of the vertex colors. In further cases, the colors at points in the triangular face can be defined discretely with discrete color distributions. For example, a graphic designer may choose to create a few discrete shading options in a flyer, rather than working with a smoothly varying gradient.