Furthermore, with respect to (or in the context of) individual pixels, according to at least one embodiment, a particular computer is controlled to perform computations for each pixel according to an intra-pixel computational sequence (or intra-pixel sequence). The intra-pixel computational sequence may provide, for example, a sequence of locations in or at which the computer samples the pixel over time. According to at least one embodiment, no two computers will render the pixel in exactly the same manner. This may provide the artist with a well-distributed initial sampling, and generally provide a more uniform update speed of all pixels across the entire image, rather than a tile-based concentration of samples. Features of one or more embodiments will be described herein with reference to multi-machine rendering. However, it is understood that such features can be applied in other rendering contexts, including single-machine rendering.