白丝美女被狂躁免费视频网站,500av导航大全精品,yw.193.cnc爆乳尤物未满,97se亚洲综合色区,аⅴ天堂中文在线网官网

Multiplex pixel distribution for multi-machine rendering

專(zhuān)利號(hào)
US11176721B2
公開(kāi)日期
2021-11-16
申請(qǐng)人
DreamWorks Animation LLC(US CA Glendale)
發(fā)明人
Toshiaki Kato
IPC分類(lèi)
G06T11/60
技術(shù)領(lǐng)域
rendering,pixel,engines,may,tile,engine,or,computer,random,be
地域: CA CA Glendale

摘要

A method of controlling rendering of a computer image at a plurality of computers includes: controlling a first computer of the plurality of computers to identify a pixel of a tile of the computer image, wherein the identification of the pixel is based on an inter-pixel order; controlling the first computer to identify one or more locations of the pixel, to facilitate sampling of the pixel at the one or more locations thereof, wherein the identification of the one or more locations is based on an intra-pixel computational order corresponding to the first computer; and receiving rendering results corresponding to the one or more locations of the pixel.

說(shuō)明書(shū)

Accordingly, in at least one embodiment, each rendering engine (or host) renders an entire image, based on samples in distinct locations for each pixel of the image. As noted earlier, the distinct locations at which a particular rendering engine performs sampling may be specified by an intra-pixel computational sequence. The intra-pixel computational sequence may correspond specifically to that particular rendering engine. A merge process may then combine rendering results received from the multiple rendering engines into a single image that is to be viewed by the artist. Accordingly, the image may be displayed in a manner such that a quality of the displayed image progressively improves over time, without exhibiting characteristics of a tile-pattern sweep appearing around a display, as if the image were being incrementally built by tiles (or blocks of tiles). The results produced by all (or at least some of) the total number of rendering engines contribute to an overall image in a more well-distributed manner.

As will be described in more detail later with reference to at least one embodiment, the rendering engines do not themselves utilize computing resources (e.g., computation time) in determining stopping conditions with respect to processing one or more pixels. Rather, according to at least one embodiment, that determination is performed on behalf of the rendering engines by the merge process.

權(quán)利要求

1
微信群二維碼
意見(jiàn)反饋