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Multiplex pixel distribution for multi-machine rendering

專利號(hào)
US11176721B2
公開日期
2021-11-16
申請(qǐng)人
DreamWorks Animation LLC(US CA Glendale)
發(fā)明人
Toshiaki Kato
IPC分類
G06T11/60
技術(shù)領(lǐng)域
rendering,pixel,engines,may,tile,engine,or,computer,random,be
地域: CA CA Glendale

摘要

A method of controlling rendering of a computer image at a plurality of computers includes: controlling a first computer of the plurality of computers to identify a pixel of a tile of the computer image, wherein the identification of the pixel is based on an inter-pixel order; controlling the first computer to identify one or more locations of the pixel, to facilitate sampling of the pixel at the one or more locations thereof, wherein the identification of the one or more locations is based on an intra-pixel computational order corresponding to the first computer; and receiving rendering results corresponding to the one or more locations of the pixel.

說明書

Multiple rendering engines may sample a specific pixel (e.g., at different times). However, if the rendering engines are controlled to sample the specific pixel at different locations of that pixel (e.g., by virtue of the locations being identified by differing random sequences), it is more likely that a sampled color for that pixel will be provided more quickly. A convergence speed of that pixel may be improved based on multiple rendering engines potentially sampling the pixel in conjunction with each other (as compared to a situation in which only a single rendering engine samples the pixel).

As described earlier, a separate merge process (e.g., merger 140) merges rendering results generated by each of multiple rendering engines (e.g., rendering engines 130) into a single image for transmission back to a front-end host (e.g., client 110) for display. The merge process may be performed by using a merge-filter function which is defined for each image. The merge-filter function may specify, for example, how to merge rendering results corresponding to a particular pixel of the image into a resulting pixel (e.g., a composite pixel) that is for display. Based on the merge-filter function, the merge process merges rendering results for the particular pixel, which are received from the rendering engines.

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