Meanwhile, a method of setting whether to limit communication network switching for each application will be described with reference to FIGS. 8A-8C. FIGS. 8A-8C illustrate screens for setting whether to limit communication network switching for respective game applications according to various embodiments of the present disclosure
As illustrated in FIG. 8A, in a screen of a game environment control application, the user may select an object 800 (for example, a menu) for changing settings for the game application. In response to the user's selection, the game settings screen illustrated in FIG. 8B may be displayed.
Referring to FIG. 8B, a list indicating a plurality of game applications downloaded to the electronic device 101 may be displayed in the game settings screen. As illustrated in FIG. 8B, descriptions of the game indicated by each game application and objects for changing settings may be disposed together in each game application. When the user selects an object 810 corresponding to one game application on the list, a screen for setting whether to perform automatic communication network switching 820 for the selected game application may be displayed as illustrated in FIG. 8C. Through the settings screen, the user may set whether to limit automatic communication network switching for each application.